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Category Archives: Development

  1. Explicit Property Memento September 12, 2010

    Posted in Design patterns.

    1 comment
  2. Follow-up: Property Memento pattern September 5, 2010

    Posted in Design patterns.

    No comments
  3. Simple message-based Event Aggregator August 29, 2010

    Posted in Design patterns.

    5 comments
  4. The Property Memento pattern August 11, 2010

    Posted in Design patterns.

    3 comments
  5. Latch me if you can! August 4, 2010

    Posted in Design patterns.

    6 comments
  6. A common UI problem August 3, 2010

    Posted in Design patterns.

    2 comments
  7. Some thoughts on Event-Based Components July 9, 2010

    Posted in Development, Software Design.

    4 comments
  8. A look at: Contract Driven Development March 14, 2010

    Posted in DbC, Software Design, TDD.

    No comments
  9. A look at: Agile Specification-Driven Development February 27, 2010

    Posted in DbC, Software Design, TDD.

    No comments
  10. Comparison: DbC and TDD – Part 4 February 14, 2010

    Posted in DbC, Software Design, TDD.

    2 comments
  11. Comparison: DbC and TDD – Part 3 February 6, 2010

    Posted in Code Contracts, DbC, Software Design, TDD.

    No comments
  12. Comparison: DbC and TDD – Part 2 January 30, 2010

    Posted in Code Contracts, DbC, Software Design, TDD.

    1 comment
  13. Comparison: DbC and TDD – Part 1 January 23, 2010

    Posted in Code Contracts, DbC, Software Design, TDD.

    No comments
  14. Specification: By Code, Tests and Contracts January 17, 2010

    Posted in Code Contracts, DbC, Software Design, TDD.

    3 comments
  15. Reactive Framework (Rx) – first look October 15, 2009

    Posted in .NET, Design patterns.

    1 comment
  16. Is the Specification Pattern obsolete? October 8, 2009

    Posted in Architecture, C#, Design patterns.

    4 comments
  17. My Top-3 development tools May 17, 2009

    Posted in Development, Visual Studio.

    No comments
  18. Architektur erlernen November 27, 2008

    Posted in Architecture, Design patterns.

    No comments
  19. Evolution eines Entwicklers November 12, 2008

    Posted in Architecture.

    No comments
  20. Mesh me up! November 2, 2008

    Posted in Cloud Computing, Development, Live Framework, Live Mesh, Live Services, Technology, Windows.

    1 comment
  21. Multitouch: die nächste UI-Revolution? October 30, 2008

    Posted in User Interfaces, Windows.

    No comments